Darius + Loading The Game: For both the ST and AMIGA versions, simply have the main game disc in the drive when you power up your computer. The game will automatically load and run. (The Amiga version has only one disc, but the ST has two disks: use disc 1 to load the game). Controls: This game is designed to be played with a joystick only. Upon loading you will see the Rodney Matthews designed EDGE logo. Any time from when the sampled music starts playing you can now press the SPACE BAR to commence loading the final part of the game and start playing. Once loaded you can chose whether to have music and FX during the game, just music, or just FX Press F1, F2, or F3. You will see which of the 3 options you have chosen confirmed for you. During the game you can press 'P' to pause the game and press it again to restart it. If you pick up the droid (see below) then pressing the left cursor key will position it behind you, pressing the right cursor key will place it back in front of you again. The only other keys you need to bear in mind are keys 1 to 4 for chosing your weaponry - see below for details! Playing The Game: You have twenty eight possible sectors to defeat in your fight to beat the enemy. You start with Sector A by simply pressing your fire button in the selector screen. When you have completed Sector A you will have the choice of either Sectors B or C, and so on. Once the game has started you will have to keep your wits about you! Various star-shaped tokens will come on the screen from time to time. There are two types of token, one of which has an orange centre, the other is pulsing red. The first type of token allows your weapon centres to gain more and more elaborate and powerful weapons. The pulsing red token allows you to gain weapon centres you do not already have. By pressing the keys 1 to 4 you can see that you can open one of the four hatches in the upper right of the control panel. Key one selects your main craft. Key 2 selects the droid. Keys 3 and 4 select cannon 1 and cannon 2 respectively. If you want to gain the droid then select key 2 and pick up the plusing red token with your ship. To get either cannon 1 or 2 you select either key 3 or 4 whilst picking up the pulsing red token. Once you have a weapon centre you can build up its weaponry by picking up more and more of the second (and more plentiful) type of token. Again, the weapon centre selected using keys 1 to 4 will be the one that will be improved by collecting this type of token. If you pick up the pulsing red token when you have the ship selected then you can gain a limited-life shield. If you pick this pulsing red token up then you have gained just one cannon and it is selected, then you can cause this cannon to circle around you up and down. Finally, pressing the Space bar at any time will toggle between your droid and cannon(s) being sent out or pulled in to vary your attack formation on the enemy. Having fought your way to the end of a Sector, be prepared for the meanest motherships you've ever seen! Choose your weapons well if you are able to survive to fight on to another sector! Good luch on the best blast you've had in a long time! Credits: Game Coding: Glynn Kendle Visuals: Tahir Rashid Music/FX: Uncle Art Game Enhancemane: Tahir/Tim Docs typed by: Alistaire Crowley